
One desk
Raster began in an attic with a single desk and a single rule: draw the grid before the logo. The first client was a ceramics studio across the street.
Nine designers, developers and producers. One room, one long table, and a grid under everything we make.


(01) Our story

Raster began in an attic with a single desk and a single rule: draw the grid before the logo. The first client was a ceramics studio across the street.

We stopped handing designs to someone else to build. Design and code moved to the same table, and launches got calmer.

Brands started to move, so we gave every system an easing curve and a rhythm, the same way we give it a typeface.

We turned down a merger to stay small. Nine people is enough to know every project by name.
(02) Values

If a layout needs explaining, it is not finished. We cut until the idea reads in one look.
We design the rules that make pages, so your team can keep publishing long after we leave.
Every site we ship scores in the 90s on mobile. Fast is part of the brand, not a technical detail.
We tell you what we think in week one, not at the final review. Honest notes save months.
Handover includes training, a component library and thirty days of support. Always.
(03) People
Trusted by 32 teams
from seed to listed
Work with us